November Update

A variety of bot updates, verify setup, and match request info
This commit is contained in:
VinceC
2024-11-23 22:25:10 -06:00
parent bb06fb7d9b
commit 530ecc8e17
11 changed files with 1984 additions and 8 deletions

View File

@@ -1,8 +1,9 @@
// src/bot.js
const { Client, GatewayIntentBits } = require('discord.js');
// src/Bot.js - Update your import statements
const CommandHandler = require('./commands/CommandHandler.js'); // Add .js extension
const PlayerService = require('./services/PlayerService.js'); // Add .js extension
const CommandHandler = require('./commands/CommandHandler.js');
const PlayerService = require('./services/PlayerService.js');
const NotificationService = require('./services/NotificationService.js');
const MatchCommands = require('./commands/MatchCommands.js');
class Bot {
constructor() {
this.client = new Client({
@@ -15,6 +16,8 @@ class Bot {
this.playerService = new PlayerService();
this.commandHandler = new CommandHandler(this.playerService);
this.matchCommands = new MatchCommands(this.playerService);
this.notificationService = new NotificationService(this);
this.setupEventHandlers();
}
@@ -30,8 +33,25 @@ class Bot {
try {
await this.client.login(token);
console.log('Login successful');
// Start notification service after bot is logged in
const port = process.env.NOTIFICATION_PORT || 3000;
await this.notificationService.start(port);
console.log(`Notification service started on port ${port}`);
} catch (error) {
console.error('Login failed:', error);
console.error('Startup failed:', error);
throw error;
}
}
async stop() {
console.log('Stopping bot...');
try {
await this.notificationService.stop();
await this.client.destroy();
console.log('Bot stopped successfully');
} catch (error) {
console.error('Error stopping bot:', error);
throw error;
}
}
@@ -45,8 +65,19 @@ class Bot {
}
async handleInteraction(interaction) {
if (!interaction.isCommand()) return;
try {
if (interaction.isCommand()) {
await this.handleCommand(interaction);
} else if (interaction.isButton()) {
await this.handleButton(interaction);
}
} catch (error) {
console.error('Error handling interaction:', error);
this.handleInteractionError(interaction, error);
}
}
async handleCommand(interaction) {
try {
switch (interaction.commandName) {
case 'ping':
@@ -69,6 +100,29 @@ class Bot {
}
}
async handleButton(interaction) {
const [action, matchId] = interaction.customId.split('_match_');
try {
switch (action) {
case 'accept':
await this.matchCommands.handleMatchAccept(interaction, matchId);
break;
case 'view':
await this.matchCommands.handleViewDetails(interaction, matchId);
break;
default:
await interaction.reply({
content: 'Unknown button action',
ephemeral: true
});
}
} catch (error) {
console.error('Error handling button:', error);
await this.handleInteractionError(interaction, error);
}
}
async handleCommandError(interaction, error) {
console.error('Command error:', error);
@@ -88,6 +142,26 @@ class Bot {
console.error('Error while sending error message:', e);
}
}
async handleInteractionError(interaction, error) {
console.error('Interaction error:', error);
try {
if (!interaction.replied && !interaction.deferred) {
await interaction.reply({
content: 'An error occurred while processing your request.',
ephemeral: true
});
} else if (interaction.deferred) {
await interaction.editReply({
content: 'An error occurred while processing your request.',
ephemeral: true
});
}
} catch (e) {
console.error('Error while sending error message:', e);
}
}
}
module.exports = Bot;

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@@ -0,0 +1,63 @@
const { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
class MatchCommands {
constructor(playerService) {
this.playerService = playerService;
this.baseUrl = 'https://www.vrbattles.gg';
}
async handleViewDetails(interaction, matchId) {
await interaction.deferReply({ ephemeral: true });
try {
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setLabel('View on VRBattles')
.setStyle(ButtonStyle.Link)
.setURL(`${this.baseUrl}/matches/${matchId}`),
new ButtonBuilder()
.setLabel('Join VRBattles Discord')
.setStyle(ButtonStyle.Link)
.setURL('https://discord.gg/j3DKVATPGQ')
);
const embed = new EmbedBuilder()
.setColor('#0099ff')
.setTitle('Match Details')
.setDescription('Click below to view the match details on VRBattles')
.addFields(
{
name: 'Match ID',
value: `#${matchId}`,
inline: true
}
)
.setTimestamp()
.setFooter({ text: 'VRBattles Match System' });
await interaction.editReply({
embeds: [embed],
components: [row],
ephemeral: true
});
} catch (error) {
console.error('Error handling view details:', error);
await interaction.editReply({
content: 'An error occurred. Please try viewing the match on the website directly.',
ephemeral: true
});
}
}
// Keeping this as a placeholder for future implementation
async handleMatchAccept(interaction, matchId) {
await interaction.reply({
content: 'This feature is coming soon. Please view and manage matches on the VRBattles website.',
ephemeral: true
});
}
}
module.exports = MatchCommands;

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@@ -0,0 +1,64 @@
require('dotenv').config();
const { Client, GatewayIntentBits, PermissionsBitField } = require('discord.js');
async function generateInvite() {
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
});
try {
await client.login(process.env.BOT_TOKEN);
const invite = client.generateInvite({
scopes: ['bot', 'applications.commands'],
permissions: [
PermissionsBitField.Flags.ViewChannel,
PermissionsBitField.Flags.SendMessages,
PermissionsBitField.Flags.EmbedLinks,
PermissionsBitField.Flags.AttachFiles,
PermissionsBitField.Flags.UseApplicationCommands,
PermissionsBitField.Flags.ManageMessages,
]
});
console.log('\n=== Bot Invite Link Generator ===');
console.log('\nCurrent Bot Status:');
console.log(`Name: ${client.user.tag}`);
console.log(`ID: ${client.user.id}`);
console.log('\nCurrent Servers:');
if (client.guilds.cache.size === 0) {
console.log('❌ Bot is not in any servers');
} else {
client.guilds.cache.forEach(guild => {
console.log(`- ${guild.name} (ID: ${guild.id})`);
});
}
console.log('\n=== Invite Link ===');
console.log('Use this link to invite the bot to your server:');
console.log(invite);
console.log('\n=== Next Steps ===');
console.log('1. Click the link above');
console.log('2. Select your server from the dropdown');
console.log('3. Keep all permissions checked');
console.log('4. Click "Authorize"');
console.log('\nAfter adding the bot:');
console.log('1. Enable Developer Mode in Discord (User Settings > App Settings > Advanced)');
console.log('2. Right-click your notification channel');
console.log('3. Click "Copy ID"');
console.log('4. Update your .env file with the new channel ID');
} catch (error) {
console.error('Error:', error);
} finally {
client.destroy();
}
}
generateInvite().catch(console.error);

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@@ -0,0 +1,87 @@
require('dotenv').config();
const { Client, GatewayIntentBits } = require('discord.js');
async function verifySetup() {
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
});
try {
await client.login(process.env.BOT_TOKEN);
console.log('\n=== Bot Setup Verification ===');
console.log(`\nBot: ${client.user.tag}`);
// Check servers
console.log('\nServer Check:');
if (client.guilds.cache.size === 0) {
console.log('❌ Bot is not in any servers. Please use the invite link first.');
return;
}
for (const guild of client.guilds.cache.values()) {
console.log(`\nServer: ${guild.name}`);
// Check bot's role
const botRole = guild.members.cache.get(client.user.id)?.roles.highest;
console.log('Role:', botRole ? botRole.name : '❌ No role found');
// Check for notification channel
const channel = guild.channels.cache.get(process.env.NOTIFICATION_CHANNEL_ID);
if (channel) {
console.log(`\n✅ Found notification channel: #${channel.name}`);
// Check permissions
const botMember = guild.members.cache.get(client.user.id);
const perms = channel.permissionsFor(botMember);
console.log('\nPermission Check:');
console.log(`View Channel: ${perms.has('ViewChannel') ? '✅' : '❌'}`);
console.log(`Send Messages: ${perms.has('SendMessages') ? '✅' : '❌'}`);
console.log(`Embed Links: ${perms.has('EmbedLinks') ? '✅' : '❌'}`);
console.log(`Attach Files: ${perms.has('AttachFiles') ? '✅' : '❌'}`);
// Test message
console.log('\nTesting channel access...');
try {
const msg = await channel.send('🔍 Testing bot setup...');
await msg.delete();
console.log('✅ Successfully sent and deleted test message');
} catch (error) {
console.log('❌ Failed to send test message:', error.message);
}
} else {
console.log('\n❌ Notification channel not found in this server');
console.log('Channel ID being checked:', process.env.NOTIFICATION_CHANNEL_ID);
}
}
const channelFound = Array.from(client.guilds.cache.values()).some(
guild => guild.channels.cache.has(process.env.NOTIFICATION_CHANNEL_ID)
);
if (!channelFound) {
console.log('\n❌ The channel ID in your .env file was not found in any server');
console.log('Current channel ID:', process.env.NOTIFICATION_CHANNEL_ID);
console.log('\nTo fix this:');
console.log('1. Right-click your desired notification channel');
console.log('2. Click "Copy ID" (Enable Developer Mode if you don\'t see this)');
console.log('3. Update NOTIFICATION_CHANNEL_ID in your .env file');
}
} catch (error) {
console.error('Error:', error);
} finally {
client.destroy();
}
}
// Call the async function properly
verifySetup().catch(error => {
console.error('Setup verification failed:', error);
process.exit(1);
});

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@@ -0,0 +1,98 @@
// src/services/NotificationService.js
const express = require('express');
const { createMatchRequestEmbed } = require('../utils/embedBuilders');
const { createMatchActionRow } = require('../utils/componentBuilders');
class NotificationService {
constructor(bot) {
this.bot = bot;
this.app = express();
this.app.use(express.json());
this.setupRoutes();
}
setupRoutes() {
this.app.post('/api/match-notification', this.handleMatchNotification.bind(this));
}
async start(port = 3000) {
return new Promise((resolve, reject) => {
try {
this.server = this.app.listen(port, () => {
console.log(`Notification service listening on port ${port}`);
resolve();
});
} catch (error) {
reject(error);
}
});
}
async stop() {
if (this.server) {
return new Promise((resolve) => {
this.server.close(resolve);
});
}
}
async handleMatchNotification(req, res) {
try {
const authToken = req.headers['x-webhook-token'];
if (authToken !== process.env.WEBHOOK_SECRET) {
return res.status(401).json({ error: 'Unauthorized' });
}
const matchData = req.body;
if (!this.validateMatchData(matchData)) {
return res.status(400).json({ error: 'Invalid match data' });
}
const notificationChannelId = process.env.NOTIFICATION_CHANNEL_ID;
if (!notificationChannelId) {
throw new Error('Notification channel ID not configured');
}
try {
const channel = await this.bot.client.channels.fetch(notificationChannelId);
const embed = createMatchRequestEmbed(matchData);
const actionRow = createMatchActionRow(matchData.game_id);
await channel.send({
embeds: [embed],
components: [actionRow]
});
res.json({ success: true });
} catch (error) {
console.error('Error fetching or sending to notification channel:', error);
throw new Error('Failed to send match notification');
}
} catch (error) {
console.error('Error handling match notification:', error);
res.status(500).json({ error: 'Internal server error' });
}
}
validateMatchData(matchData) {
if (matchData.type !== 'match_request') {
return false;
}
const requiredFields = [
'game_name',
'game_id',
'team_size',
'match_type',
'region',
'match_date',
'match_class',
'status'
];
return requiredFields.every(field => matchData[field] !== undefined);
}
}
module.exports = NotificationService;

53
src/tests/checkServer.js Normal file
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@@ -0,0 +1,53 @@
require('dotenv').config();
const { Client, GatewayIntentBits } = require('discord.js');
async function checkServerAccess() {
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
});
try {
await client.login(process.env.BOT_TOKEN);
console.log('\nBot Information:');
console.log(`Bot Name: ${client.user.tag}`);
// List all servers the bot is in
console.log('\nServers the bot is in:');
client.guilds.cache.forEach(guild => {
console.log(`- ${guild.name} (ID: ${guild.id})`);
// Check if the notification channel is in this server
const channel = guild.channels.cache.get(process.env.NOTIFICATION_CHANNEL_ID);
if (channel) {
console.log(` ✅ Found notification channel: #${channel.name}`);
// Check bot's permissions in this channel
const botMember = guild.members.cache.get(client.user.id);
const permissions = channel.permissionsFor(botMember);
console.log('\nPermissions in notification channel:');
console.log(` View Channel: ${permissions.has('ViewChannel') ? '✅' : '❌'}`);
console.log(` Send Messages: ${permissions.has('SendMessages') ? '✅' : '❌'}`);
console.log(` Embed Links: ${permissions.has('EmbedLinks') ? '✅' : '❌'}`);
}
});
// If notification channel wasn't found
if (!client.guilds.cache.some(guild =>
guild.channels.cache.has(process.env.NOTIFICATION_CHANNEL_ID))) {
console.log('\n❌ Notification channel not found in any server!');
console.log('Channel ID:', process.env.NOTIFICATION_CHANNEL_ID);
}
} catch (error) {
console.error('Error:', error);
} finally {
client.destroy();
}
}
checkServerAccess().catch(console.error);

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@@ -0,0 +1,20 @@
// src/utils/componentBuilders.js
const { ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
function createMatchActionRow(matchId) {
return new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setLabel('View Match Details')
.setStyle(ButtonStyle.Link)
.setURL(`https://www.vrbattles.gg/matches/${matchId}`),
new ButtonBuilder()
.setLabel('Join VRBattles Discord')
.setStyle(ButtonStyle.Link)
.setURL('https://discord.gg/j3DKVATPGQ')
);
}
module.exports = {
createMatchActionRow
};

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@@ -0,0 +1,43 @@
// src/utils/embedBuilders.js
const { EmbedBuilder } = require('discord.js');
function createMatchRequestEmbed(matchData) {
const matchDateTime = new Date(matchData.match_date);
const formattedDateTime = matchDateTime.toLocaleString();
return new EmbedBuilder()
.setColor('#00ff00')
.setTitle('🎮 New Match Request')
.setDescription(`A new match has been requested for ${matchData.game_name}`)
.addFields(
{
name: 'Game Details',
value: [
`🎮 **Game:** ${matchData.game_name}`,
`📋 **Match Type:** ${matchData.match_type}`,
`👥 **Team Size:** ${matchData.team_size}v${matchData.team_size}`,
].join('\n'),
inline: false
},
{
name: 'Match Settings',
value: [
`🌍 **Region:** ${matchData.region}`,
`🎯 **Class:** ${matchData.match_class}`,
`📅 **Date & Time:** ${formattedDateTime}`,
].join('\n'),
inline: false
},
{
name: 'Status',
value: `📊 **Current Status:** ${matchData.status}`,
inline: false
}
)
.setTimestamp()
.setFooter({ text: `Match Request ID: ${matchData.game_id}` });
}
module.exports = {
createMatchRequestEmbed
};